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fellmemes2020-01-27 12:03 pm
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Test Drive #4
Welcome to the January test drive! We're so excited to have you with us!
A few things of note:
A few things of note:
✦ Test drive threads can be considered game-canon if you choose. They're essentially in a shared dreamscape and take place between your character leaving their world and arriving in the audience hall with their faction leader.All set? Perfect! Welcome to Fellden.
✦ Reserves will open at 12:01 AM UTC on February 1st, and continue to be until 11:59 PM UTC on February 7th. This is to reserve a character, not an application slot.
✦ Applications will open at 12:01 AM UTC on the 8th, and remain open until 11:59 PM UTC on the 15th, or until all application slots have been filled. Once Activity Check ends, we will have an application slot number available on the application page. The IC & OOC intro logs will be posted two days later.
✦ We have added a Suitability section to the application. Check it out! We will be requiring this going forward as it not only helps players see if their character is a good fit for the game but it lets the mod team gather some ideas about direction for your character!
✦ Questions? We have a FAQ that's chock full of good information! If they are test drive specific, we have a top level thread below that allows for OOC questions to be posted.
✦ The network is available to use! No matter where your character is, their compass arrived on their person. Please feel free to include a network post in your top-levels! Once opened, the compass will display instructions on use, such as using voice-commands to activate it. Usernames are your characters first name or their most common nickname.
✦ Below will be a header for OOC questions as well as a request for Death or its Attendants if you risk placing a coin in their offering bowl.
✦ As in December, a secondary blessing will be available in February to those that tag others on the TDM!
![]() You’ll find yourself just outside the Temple gates, which will be locked if you try to open them. A little rude, keeping you out after bringing you all this way, and the more you try to look up at the Temple structure the more insistent guards become in pushing you down the pathway to somewhere else. The thing is, you can hear a lot of commotion in the distance, and smoke rising from the center of a district; you may want to check that out. Where there’s smoke, there’s fire! Except the smoke is not at all something to be concerned over. Instead, people are gathered near a large bonfire in the decorated city square, drinking and carousing, singing songs of celebration; Moon saviors have arrived! War winners! The residents of the city laugh and sing and dance in pairs throughout the square, grateful for those who have come to aid them. Their merriment doesn’t dwindle as the sun begins to set on the horizon, twin moons rising in its place. When you (and other new arrivals) are finally noticed by the revelers, do not expect to be left alone! Chrysanthemums will be offered as brooches or corsages, food and drink placed into your hands, while live musicians play loud enough for the dead to hear — for this is a celebration dedicated to them. Several were lost in the battle held the previous weeks, and the Priestess has decreed a time of mourning through revelry. Spirits must be kept up, even in these dark times. You’ll be invited to dance, to drinking games, and offered food and flowers and other items of value. Some may cry when they look into your face, thanking you for becoming their champions during this long and exhaustive war. Hopefully you’re here to enjoy the festivities despite the pall that may hang over the town. Sneaking off is just fine, too, but don’t expect to be let go of quietly; the people of the Moon Temple are so happy to see you! Enjoy the celebration while it lasts long into the night. If you do manage to leave, a helpful citizen of the Temple will inform you of the nearby transport mirrors that will take you anywhere on the map, one of which they will provide to you. |
![]() You'll find upon your arrival that the castle is not accepting visitors as they prepare the interior for a solemn remembrance of those lost. Guards at the door will instead direct you to the center of the city where most of Starfolk have gathered to say their goodbyes and reminisce of memories past. Venturing there, you'll be greeted either by those who are serving food and drink from nearby taverns, or those with drawn faces tired from battle. Or perhaps you're a late arrival and the worst of the exhaustion has left the city, now imbued with laughter and happier memories! Those loyal to the Court of Stars greet the newcomers with guarded gratitude in their eyes and wary hesitance. How many more of these Otherworlders will betray them, they wonder out loud. If you try and take a seat with a party or three, chances are the conversation will halt as soon as you grow near, and the longer you stay the more uncomfortable the gathered people become. Trust is not easily gained in the Court of Stars; broken now as it is, the natives of this world fear the worst for their Emperor. Will you help us, or will you hurt us, they ask, wanting to believe they still have a chance at surviving this exhaustive war. Whether you choose to remain for the remembrance or wander off, one thing is certain: things must turn around for the Stars soon. If you do manage to sneak off, a hopeful citizen of the Court will inform you of the nearby transport mirrors that will take you anywhere on the map, one of which they will provide to you. |
![]() The coastal city of Kyst is abuzz with an extra amount of people who sought refuge here during the attack on the Moon Temple. Some calm had finally started to settle but now the foundation has once more been shaken. Newcomers will be welcomed with smiling faces from merchants as they look to try to sell their wares. Tavern owners and barkeeps will beckon with the promise of warm food and delightful drinks, a place by the fire, and information to help you find your bearings. The air is rife with the scent of the coastline, fishermen bringing in their haul from the day. Perhaps if you pay enough attention, you'll hear or smell something you recognize from your home; as Fellden is the beginning of all worlds, it wouldn't be an impossible likelihood! Those looking for something more exciting will find closer to the northern border of Kyst a rather curious bi-pedal cat bouncing on its back legs. It flags you down with a wave of its paw, asking excitedly if you'd like to flex your claws into a juicy quest. You're just the hunter for the job! Purr-fect in every way! Out in the wild lands there's a great beast in a deep river, and it's bothering all the people who live in the nearby town! They can't get fresh water or fish for their meals; it's furr-ightening! If you agree to help, the cat will explain that the creature is a Nokken that has been luring many a brave fisher to their untimely death. It must be removed either by force or by convincing it to leave! Help them, Hero-wan Kenobi, you're their meownly hope! |
![]() In the distance from Kyst, a large forest looms, the Gods Wood imposing even from this distance. Should you travel there, everyone you encounter will urge you to be respectful while within the forest. There, people can be found visiting intricately decorated shrines, and leaving offerings for their passed. If you catch their eye, they will beg of you to pay respects as well, and press a gold coin into your palm. Offer a wish or a happy memory to who you miss and place the coin into Death's offering bowl and there's a chance someone will be there to speak with you. Be mindful of your actions though; those that show disrespect will be forcibly removed from the Gods Wood by the trees. If the forest is too intimidating, Terebellum is open for semester registration, and the grounds are even more regal with a light dusting of snow all around. Students of all branches of magic can be found exploring the campus and practicing their craft. If you're lucky, perhaps you can find a teacher who will explain what is offered here at the University. But ah, there's a catch! Tuition is extremely expensive, so you must impress your faction leaders if you wish to widen your breadth of knowledge within these walls! |
The Detective | Disco Elysium | Court of Stars
[ This was a terrible place for a recovering alcoholic. ]
[ The Detective's neck swelled with the scent of alcohol and misery in the air. It smelled of May Bells, of the dank of the docks as it sunk into everything. It smelled of apricot-scented chewing gum. It didn't take too long for him to ask around and find out what the occasion was. In a sense, he was relieved that it was just a day of remembrance.]
[ It was also, however, a day when ales flowed like water. And here he was, without Kim or anyone to stop him. The moment some was legally getable, he got it, and then he just sat there, staring at a tankard like a deer in headlights. He stared for a full half of a minute, just arguing with himself. ]
"Somebody save me from this mistake." [He finally concluded out loud, arm reaching slowly to a handle that he knew would set off a chain reaction of some sort.]
--
Market
[ Old Tequila Sunset didn't know quite what was going on. He felt a great tinge of deja vu... No, wait, the other one. Jamais vu, that's the one, when talking to a sapient cat who said that he needed his help. But he did need his help. And he was, at least in concept, some sort of Law Official. ]
[ Well, you're not going to fail him, are you? He must be so hungry... ]
[ This fish is dead. DEAD! Don the armor of masculinity and WRESTLE IT INTO SUBMISSION, MAGGOT. ]
[ He tore the buttons off of his shirt in his hurry to blast his bare chest and stomach, distended from age and overindulgence. ] "Where is this thing that needs a pounding?" [ His tone was even more gravelly and low than normal. Intimidating, one might say. But he's still an old man that might just get himself killed going after actual supernatural things, and he probably very much needs someone to make sure he didn't do that. ]
--
Forest
[ How do you mourn someone who you know isn't dead? ]
[ Part of him remembered with a strange fondness entertaining an idea of holding a funeral for a crashed vehicle. It was his friend and companion and still found him where he needed to go safely after the bad times started. ]
[ But this wasn't like that. He was an old man, holding a coin, staring at it with a glum expression, wondering where he might put it to honor a half-remembered future that would have, could have been. And he seemed like he would continue to sit there until someone or something interrupted him. ]
market
Oh.
Okay.
So this is happening.]
What the h— hey! [He gets to his feet in a hurry.] What the hell are you doing? Put your shirt back on.
[This is by no means the strangest thing he's ever had to tell someone to do, even in his own world. Especially in his own world.]
one of the best cops and one of the worst cops
[ The Detective's eyes went shifty for a moment before he clears his throat. ] "But it's my armor of masculinity. It's critical to ruining whatever that thing is that I blast bare chest."
[ Oh, no. This man has an air to him. He has a weight to his words. He has an enormous sense of actual authority. It's a good thing he doesn't use his psychic weight for evil. ]
[ Who says he doesn't? ]
[ No. He's got a darker feel to him, but he doesn't feel evil, sire. ]
[ The Detective sighed and tried to put on his shirt again. It seemed that in his exuberance, the fabric that attached the buttons onto the shirt had flown off and detached save for maybe two that managed to slip away unharmed. The result made him look like he had fought a particularly fashionable bear that demanded that he pay for fashion crimes. ]
you sure about that bro
Oh boy.
While the cat begins to offer the same directions it gave to Bigby ("Take the southern road outside of the city and stay on it until you come to the furrest—") to the Detective, he takes a step back and rubs at his temples.
» Yeah, we're done here.
» Do you want to die?
» How will that help anyone?
» ...]
Well it sure ruined me, but I still don't see how that's going to help. It's a monster. It's just going to bat you out the way once it's able to blink again.
bewildering to weird to kind of depressing is the Disco Elysium Mood
[ A promise to the third presence. ]
[ Don't beat yourself up. You don't have to be the one to kill it. You're a detective. Find it so that someone who can will. ]
"Hey, uh." [ He clears his throat. ] "Know any monster hunters?"
forest
[ It's coming from an elven woman nearby with a bag slung over a shoulder, who's been watching him stare at the coin for some time now. There's a heavy sadness about him, she thinks, and so she wanders just a little bit closer, even if she doesn't close the gap. She gives him his space. ]
Are you all right?
no subject
[ What was this feeling? Everything felt heavy. His heart had this cold feeling to it that diffused to the rest of his body. He couldn't tell his arms to function normally. And then he saw her. ]
[ Pain Welkin. ]
[ Heartbreak Welkin. ]
[ His face brightened with shock, and then mellowed out. It seems like he'd forgotten that this was normal now. He tried to make words come out. After what seemed to be an eternity of struggling, he eventually came up with something. ]
"I can't even remember anything about her anymore. But every day, I have the same dream. Over and over again. And every time, everything in me goes wrong." [The detective gulped. He didn't feel small. He felt far away. As if he was witnessing himself talk from a distance.] "It's been so long. I have been different people. And I have twenty more years for the hurt to stop. But this is for dead people. And nobody is dead. But I have this coin, and I want it to go somewhere."
[ Hey! They were right. Someone did come to talk to you. ]
[ He quietly lowered himself down and placed a coin into the bowl, feeling it resonate as it clattered to a stop on the basin. ]
no subject
[ Is it a loss? He says no one is dead. None of it makes much sense but...well, who is she to dictate someone's grief or to say what is a loss and what is not? She wanders closer, watching him. ]
What is this dream you keep having?
no subject
[ But you know you have to. You have to tell someone. You can't keep hurting yourself. We tried to stop you. We tried to warn you. ]
"I walk out. No matter where I am, I always end up there. Outside the video rental store. Out by the crosswalk. She's there, bright and divine as an Innocence. Insultingly beautiful."
[ He tries to find more words. But, as if afraid they'll do something wrong, the voices no longer talk to him. The only presence he can hear is the rasping of the Ancient Reptilian Brain, judging him in the silence of his psyche. ]
"The mourning. The ex-something. She tells me I'm a fuck up. And that I need to stay in hell, forever. And she needs to go away." It felt like acid to say. It felt like blood leaving his body.