felldenmods: (Default)
Fellden Mods ([personal profile] felldenmods) wrote in [community profile] fellmemes2020-01-27 12:03 pm
Entry tags:

Test Drive #4

Welcome to the January test drive! We're so excited to have you with us!

A few things of note:
Test drive threads can be considered game-canon if you choose. They're essentially in a shared dreamscape and take place between your character leaving their world and arriving in the audience hall with their faction leader.
Reserves will open at 12:01 AM UTC on February 1st, and continue to be until 11:59 PM UTC on February 7th. This is to reserve a character, not an application slot.
Applications will open at 12:01 AM UTC on the 8th, and remain open until 11:59 PM UTC on the 15th, or until all application slots have been filled. Once Activity Check ends, we will have an application slot number available on the application page. The IC & OOC intro logs will be posted two days later.
We have added a Suitability section to the application. Check it out! We will be requiring this going forward as it not only helps players see if their character is a good fit for the game but it lets the mod team gather some ideas about direction for your character!
Questions? We have a FAQ that's chock full of good information! If they are test drive specific, we have a top level thread below that allows for OOC questions to be posted.
✦ The network is available to use! No matter where your character is, their compass arrived on their person. Please feel free to include a network post in your top-levels! Once opened, the compass will display instructions on use, such as using voice-commands to activate it. Usernames are your characters first name or their most common nickname.
✦ Below will be a header for OOC questions as well as a request for Death or its Attendants if you risk placing a coin in their offering bowl.
As in December, a secondary blessing will be available in February to those that tag others on the TDM!
All set? Perfect! Welcome to Fellden.

AS THE MOON RISES.
You’ll find yourself just outside the Temple gates, which will be locked if you try to open them. A little rude, keeping you out after bringing you all this way, and the more you try to look up at the Temple structure the more insistent guards become in pushing you down the pathway to somewhere else. The thing is, you can hear a lot of commotion in the distance, and smoke rising from the center of a district; you may want to check that out. Where there’s smoke, there’s fire!

Except the smoke is not at all something to be concerned over. Instead, people are gathered near a large bonfire in the decorated city square, drinking and carousing, singing songs of celebration; Moon saviors have arrived! War winners! The residents of the city laugh and sing and dance in pairs throughout the square, grateful for those who have come to aid them. Their merriment doesn’t dwindle as the sun begins to set on the horizon, twin moons rising in its place.

When you (and other new arrivals) are finally noticed by the revelers, do not expect to be left alone! Chrysanthemums will be offered as brooches or corsages, food and drink placed into your hands, while live musicians play loud enough for the dead to hear — for this is a celebration dedicated to them. Several were lost in the battle held the previous weeks, and the Priestess has decreed a time of mourning through revelry. Spirits must be kept up, even in these dark times. You’ll be invited to dance, to drinking games, and offered food and flowers and other items of value. Some may cry when they look into your face, thanking you for becoming their champions during this long and exhaustive war.

Hopefully you’re here to enjoy the festivities despite the pall that may hang over the town. Sneaking off is just fine, too, but don’t expect to be let go of quietly; the people of the Moon Temple are so happy to see you! Enjoy the celebration while it lasts long into the night. If you do manage to leave, a helpful citizen of the Temple will inform you of the nearby transport mirrors that will take you anywhere on the map, one of which they will provide to you.


THE SETTING STARS.
You'll find upon your arrival that the castle is not accepting visitors as they prepare the interior for a solemn remembrance of those lost. Guards at the door will instead direct you to the center of the city where most of Starfolk have gathered to say their goodbyes and reminisce of memories past.

Venturing there, you'll be greeted either by those who are serving food and drink from nearby taverns, or those with drawn faces tired from battle. Or perhaps you're a late arrival and the worst of the exhaustion has left the city, now imbued with laughter and happier memories! Those loyal to the Court of Stars greet the newcomers with guarded gratitude in their eyes and wary hesitance. How many more of these Otherworlders will betray them, they wonder out loud. If you try and take a seat with a party or three, chances are the conversation will halt as soon as you grow near, and the longer you stay the more uncomfortable the gathered people become.

Trust is not easily gained in the Court of Stars; broken now as it is, the natives of this world fear the worst for their Emperor. Will you help us, or will you hurt us, they ask, wanting to believe they still have a chance at surviving this exhaustive war.

Whether you choose to remain for the remembrance or wander off, one thing is certain: things must turn around for the Stars soon. If you do manage to sneak off, a hopeful citizen of the Court will inform you of the nearby transport mirrors that will take you anywhere on the map, one of which they will provide to you.


MARKETS OF THE COAST.
The coastal city of Kyst is abuzz with an extra amount of people who sought refuge here during the attack on the Moon Temple. Some calm had finally started to settle but now the foundation has once more been shaken. Newcomers will be welcomed with smiling faces from merchants as they look to try to sell their wares. Tavern owners and barkeeps will beckon with the promise of warm food and delightful drinks, a place by the fire, and information to help you find your bearings. The air is rife with the scent of the coastline, fishermen bringing in their haul from the day. Perhaps if you pay enough attention, you'll hear or smell something you recognize from your home; as Fellden is the beginning of all worlds, it wouldn't be an impossible likelihood!

Those looking for something more exciting will find closer to the northern border of Kyst a rather curious bi-pedal cat bouncing on its back legs. It flags you down with a wave of its paw, asking excitedly if you'd like to flex your claws into a juicy quest. You're just the hunter for the job! Purr-fect in every way! Out in the wild lands there's a great beast in a deep river, and it's bothering all the people who live in the nearby town! They can't get fresh water or fish for their meals; it's furr-ightening! If you agree to help, the cat will explain that the creature is a Nokken that has been luring many a brave fisher to their untimely death. It must be removed either by force or by convincing it to leave! Help them, Hero-wan Kenobi, you're their meownly hope!


BEYOND THE CITIES.
In the distance from Kyst, a large forest looms, the Gods Wood imposing even from this distance. Should you travel there, everyone you encounter will urge you to be respectful while within the forest. There, people can be found visiting intricately decorated shrines, and leaving offerings for their passed. If you catch their eye, they will beg of you to pay respects as well, and press a gold coin into your palm. Offer a wish or a happy memory to who you miss and place the coin into Death's offering bowl and there's a chance someone will be there to speak with you. Be mindful of your actions though; those that show disrespect will be forcibly removed from the Gods Wood by the trees.

If the forest is too intimidating, Terebellum is open for semester registration, and the grounds are even more regal with a light dusting of snow all around. Students of all branches of magic can be found exploring the campus and practicing their craft. If you're lucky, perhaps you can find a teacher who will explain what is offered here at the University. But ah, there's a catch! Tuition is extremely expensive, so you must impress your faction leaders if you wish to widen your breadth of knowledge within these walls!


vegvisir: (050)

omg my bad. This got filtered into my spam and I missed it for ages

[personal profile] vegvisir 2020-02-05 04:10 pm (UTC)(link)
[Most who know Thor would probably say that he falls somewhere widely in the middle of what Bigby would think to assume depending on the turn of his moods. He may be a far cry from the viciously mercurial nature of his brother, but Thor never learned the art of subtlety when it came to his emotions, either. Sometimes that means he's surly and reckless, prone to venting his frustrations in ways he'll inevitably regret later, but this day?

His spirits are light and easy in a way that's getting harder and harder for Thor to find, and the grin that widens up across his face when Bigby accepts his invitation is all the more genuine for it.]
Excellent. Little warms the spirit faster except, perhaps, a good meal to go along with it.

[And this man certainly looks like he may be in need of some of that but, if Thor's honest, so is he. He nods in thanks when the other holds the door before ducking inside, immediately feeling more grounded for the easy familiarity that likes to find home in a good tavern. It's warm and welcoming, the air scented with well worn wood and the delicious promise of good food, undercut by the ghosts of too many tankards of ale spilt over the years, and it's impossible not to think of Asgard.]

If I didn't know better I'd almost be able to believe I was still home. [He has to skim away from that thought before he can land on it too long, as tempting as it is to rub so much salt in his own open wounds.] It's funny the tricks your mind plays given half the opportunity.

["Funny".]
sweariff: (sheriff ⭐️ 11127236)

np!

[personal profile] sweariff 2020-02-07 06:18 am (UTC)(link)
[Bigby makes a face like that, knitting his but smiling faintly.]

Not sure if "funny's" the word for it, but I definitely feel that. [In the weirdest, sometimes worst, sometimes best possible ways.] Sometimes it feels like I'm dreaming.

[Like he said, weird. But the dream is a distant one. He hasn't been in the Homelands for over three hundred years.

The tavern isn't that crowded; most of the action is congregated at the tables in the center of the room, regulars and tourists alike eating breakfast. Smells of eggs, bacon and biscuits fill the warm air, coming together in a mishmash of salty, savory greasiness. Bigby wrinkles his nose, glancing across to the bar. No one is sitting there. The choice is pretty obvious.]


What does it for you? [He asks this as he walks over to take a seat at the counter, expecting the other man to follow him.]