Fellden Mods (
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fellmemes2020-01-27 12:03 pm
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Test Drive #4
Welcome to the January test drive! We're so excited to have you with us!
A few things of note:
A few things of note:
✦ Test drive threads can be considered game-canon if you choose. They're essentially in a shared dreamscape and take place between your character leaving their world and arriving in the audience hall with their faction leader.All set? Perfect! Welcome to Fellden.
✦ Reserves will open at 12:01 AM UTC on February 1st, and continue to be until 11:59 PM UTC on February 7th. This is to reserve a character, not an application slot.
✦ Applications will open at 12:01 AM UTC on the 8th, and remain open until 11:59 PM UTC on the 15th, or until all application slots have been filled. Once Activity Check ends, we will have an application slot number available on the application page. The IC & OOC intro logs will be posted two days later.
✦ We have added a Suitability section to the application. Check it out! We will be requiring this going forward as it not only helps players see if their character is a good fit for the game but it lets the mod team gather some ideas about direction for your character!
✦ Questions? We have a FAQ that's chock full of good information! If they are test drive specific, we have a top level thread below that allows for OOC questions to be posted.
✦ The network is available to use! No matter where your character is, their compass arrived on their person. Please feel free to include a network post in your top-levels! Once opened, the compass will display instructions on use, such as using voice-commands to activate it. Usernames are your characters first name or their most common nickname.
✦ Below will be a header for OOC questions as well as a request for Death or its Attendants if you risk placing a coin in their offering bowl.
✦ As in December, a secondary blessing will be available in February to those that tag others on the TDM!
![]() You’ll find yourself just outside the Temple gates, which will be locked if you try to open them. A little rude, keeping you out after bringing you all this way, and the more you try to look up at the Temple structure the more insistent guards become in pushing you down the pathway to somewhere else. The thing is, you can hear a lot of commotion in the distance, and smoke rising from the center of a district; you may want to check that out. Where there’s smoke, there’s fire! Except the smoke is not at all something to be concerned over. Instead, people are gathered near a large bonfire in the decorated city square, drinking and carousing, singing songs of celebration; Moon saviors have arrived! War winners! The residents of the city laugh and sing and dance in pairs throughout the square, grateful for those who have come to aid them. Their merriment doesn’t dwindle as the sun begins to set on the horizon, twin moons rising in its place. When you (and other new arrivals) are finally noticed by the revelers, do not expect to be left alone! Chrysanthemums will be offered as brooches or corsages, food and drink placed into your hands, while live musicians play loud enough for the dead to hear — for this is a celebration dedicated to them. Several were lost in the battle held the previous weeks, and the Priestess has decreed a time of mourning through revelry. Spirits must be kept up, even in these dark times. You’ll be invited to dance, to drinking games, and offered food and flowers and other items of value. Some may cry when they look into your face, thanking you for becoming their champions during this long and exhaustive war. Hopefully you’re here to enjoy the festivities despite the pall that may hang over the town. Sneaking off is just fine, too, but don’t expect to be let go of quietly; the people of the Moon Temple are so happy to see you! Enjoy the celebration while it lasts long into the night. If you do manage to leave, a helpful citizen of the Temple will inform you of the nearby transport mirrors that will take you anywhere on the map, one of which they will provide to you. |
![]() You'll find upon your arrival that the castle is not accepting visitors as they prepare the interior for a solemn remembrance of those lost. Guards at the door will instead direct you to the center of the city where most of Starfolk have gathered to say their goodbyes and reminisce of memories past. Venturing there, you'll be greeted either by those who are serving food and drink from nearby taverns, or those with drawn faces tired from battle. Or perhaps you're a late arrival and the worst of the exhaustion has left the city, now imbued with laughter and happier memories! Those loyal to the Court of Stars greet the newcomers with guarded gratitude in their eyes and wary hesitance. How many more of these Otherworlders will betray them, they wonder out loud. If you try and take a seat with a party or three, chances are the conversation will halt as soon as you grow near, and the longer you stay the more uncomfortable the gathered people become. Trust is not easily gained in the Court of Stars; broken now as it is, the natives of this world fear the worst for their Emperor. Will you help us, or will you hurt us, they ask, wanting to believe they still have a chance at surviving this exhaustive war. Whether you choose to remain for the remembrance or wander off, one thing is certain: things must turn around for the Stars soon. If you do manage to sneak off, a hopeful citizen of the Court will inform you of the nearby transport mirrors that will take you anywhere on the map, one of which they will provide to you. |
![]() The coastal city of Kyst is abuzz with an extra amount of people who sought refuge here during the attack on the Moon Temple. Some calm had finally started to settle but now the foundation has once more been shaken. Newcomers will be welcomed with smiling faces from merchants as they look to try to sell their wares. Tavern owners and barkeeps will beckon with the promise of warm food and delightful drinks, a place by the fire, and information to help you find your bearings. The air is rife with the scent of the coastline, fishermen bringing in their haul from the day. Perhaps if you pay enough attention, you'll hear or smell something you recognize from your home; as Fellden is the beginning of all worlds, it wouldn't be an impossible likelihood! Those looking for something more exciting will find closer to the northern border of Kyst a rather curious bi-pedal cat bouncing on its back legs. It flags you down with a wave of its paw, asking excitedly if you'd like to flex your claws into a juicy quest. You're just the hunter for the job! Purr-fect in every way! Out in the wild lands there's a great beast in a deep river, and it's bothering all the people who live in the nearby town! They can't get fresh water or fish for their meals; it's furr-ightening! If you agree to help, the cat will explain that the creature is a Nokken that has been luring many a brave fisher to their untimely death. It must be removed either by force or by convincing it to leave! Help them, Hero-wan Kenobi, you're their meownly hope! |
![]() In the distance from Kyst, a large forest looms, the Gods Wood imposing even from this distance. Should you travel there, everyone you encounter will urge you to be respectful while within the forest. There, people can be found visiting intricately decorated shrines, and leaving offerings for their passed. If you catch their eye, they will beg of you to pay respects as well, and press a gold coin into your palm. Offer a wish or a happy memory to who you miss and place the coin into Death's offering bowl and there's a chance someone will be there to speak with you. Be mindful of your actions though; those that show disrespect will be forcibly removed from the Gods Wood by the trees. If the forest is too intimidating, Terebellum is open for semester registration, and the grounds are even more regal with a light dusting of snow all around. Students of all branches of magic can be found exploring the campus and practicing their craft. If you're lucky, perhaps you can find a teacher who will explain what is offered here at the University. But ah, there's a catch! Tuition is extremely expensive, so you must impress your faction leaders if you wish to widen your breadth of knowledge within these walls! |
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You're probably around the same age as my master then. I mean, not now, but! He was a padawan during the Clone Wars too.
[Ezra assumes all padawans are kids and not 25 like Obi-Wan.]
His master also died during the purge. And he died protecting me and our family from the Empire. The rest of the Force users I know, they're either dead or in hiding. Aside from Vader and Palpatine, I guess.
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[A sigh. More to move past the pain rather than linger.]
As it stands, we should partner up while we're in this place, at the least. As equals. I see you have a single bladed lightsaber. I could probably give you a good briefing on some different forms you could use. In return, you could help me with Force techniques. It doesn't take a Force user to know you seem like a pretty versatile guy.
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The comment about being versatile gets a laugh from him.]
Really? I don't know about that, but it's cool to be able to talk to someone else about you know, Jedi stuff. Like when it comes to forms, I mainly use III and IV. And for techniques, I've studied the basic stuff like mind tricks and Force pushes, but my specialty? Is in connecting. Especially with animals. At least I think that's my specialty, not too many people I can share notes with.
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[His master's....and Cere's lightsaber. But he's accepted it as his own.]
Anything influencing minds is a bit beyond me. Pushing and pulling, I can handle, but my own specialty is Stasis and Psychometry. Though my master said the latter was very rare.
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I'm okay with Stasis, never met anyone with Psychometry. Influencing minds comes easy to me for the most part. [Sometimes too easily when you factor in the dark side.] My master never taught me about Jedi having specialties, though. So I've always assumed it was the same for everyone.
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[He has to scratch his chin to think for a moment though.]
I imagine your master probably didn't really have time. Back before the Empire, before we could even have a master, we went through classes and basic training from a large selection of Jedi Knights and Masters at the Jedi Temples.
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[There's also Maul and the holocron, but that's not worth mentioning! And with all this namedropping, he realizes something...]
Uh, by the way, what's your name? I'm Ezra. Ezra Bridger.
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[He knew Obi-Wan was still around solely due to the infamous message he sent out.]
Cal Kestis. You can just call me Cal.
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[While he knows Jedi are normally trained from an early age, he's always assumed the Order would've taken him in no matter what. He probably gives the Jedi Order wayyy too much credit for stuff that's actually a show of Kanan's character.]
He actually didn't want to train me at first. [he says with a bit of a laugh, not bitter.] Since he never completed his own, you know. I mean, I can't imagine taking on a padawan now, but... I'll have to eventually. I'm really grateful he took a chance with me.
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I don't want to start thinking about padawans just yet either. I could train someone...and probably do pretty well. I'm positive about that. But I don't know if it's the right decision. One of those age old Jedi nonsensical statements, I bet. "Just because it's correct doesn't mean it's right."
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Or do you just mean it's not the right time? Because I get that.
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...while the Empire is still around, that's an outcome I fear. Unintentionally creating more Inquisitors.
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[At least, he's assumed as much. They haven't appeared since Malachor and it's clear death's been the only thing to stop them.]
Even Vader hasn't bothered with us- with me in two years. Besides, if we're gonna go all ancient Jedi wisdom, fear leads to the dark side. Plus, I think if they wanted to make more they would've captured me a looooong time ago. But Palpatine didn't want me. Even though I almost turned on my own.
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Not that I'm in a place to lecture. I guess we all have our own problems.
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[Grand Inquisitor, three on Malachor, and the one Ahsoka had defeated to make her lightsabers.]
But we had all of them after us and then... nothing. The Empire knew of our position and sent a Grand Admiral. They're gone. Why else would the Inquisitors suddenly stop inquisiting?
Also, you're kinda being complacent yourself. You don't wanna teach someone because you're afraid they'll fall. If your padawan is tempted by the dark side, it's your responsibility to support them and help them find their way back to the light. You're giving up before you've even tried.
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[The most powerful Jedi ever. Though Cal is entirely ignorant in that history.]
Alright, alright. You got me there. But, look. I can already tell that your master is a pretty amazing person. I'm just not there yet. You'll have to trust me on that. I won't take a student just yet but, like I said, I'm more than willing to pass on what knowledge I have.
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[As for Anakin... what is he supposed to say?]
Anakin's... He's gone. Has been for a while. I'm sorry. And the others are still in hiding as far as I know. Although maybe the Empire would pay me more mind if they realized I know where Master Kenobi is.
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[Cal clapped his hands together. It was all about discipline.]
Lets skip the discussions involving the more depressing things. I'll take fault for that. What do you say about making our way out of town and doing things a bit more....fun?
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[Because he is always here for lightsaber fun and it definitely shows on his face.]
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[He really did, he was just trying to be subtle.]
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[What is subtlety? Ezra's up and ready to go! Although he waits for Cal to follow, it doesn't take them too long to get a transport mirror and get out of there. They end up in a nice open space, away from civilization and surrounded by nature. The perfect place for anything Jedi-related, if you ask Ezra.
He ignites his saber and flourishes a bit absentmindedly.]
So... what first?
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I'm thinking the basics to start with. Your master almost definitely ran you through the set, right?
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[Ezra says like that explains everything. He gets into ready position then looks to Cal.]
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[It was the best way he could put it but Imperial broadcasts couldn't be trusted either.
Regardless, he settled in and, without word, started the set. No need to count. 1, 2, 3, 4.]
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[1, 2, 3, 4... Ezra might be saying it underneath his breath.]
The Empire has control over their worlds, but they're still alive. They're fighting back too.
(no subject)
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