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Fellden Mods ([personal profile] felldenmods) wrote in [community profile] fellmemes2019-11-27 09:00 am
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Test Drive #3

Welcome to the November test drive! We're so excited to have you with us.

A few things of note:
Test drive threads can be considered game-canon if you choose. They're essentially in a shared dreamscape and take place between your character leaving their world and arriving in the audience hall with their faction leader.
Reserves will open at 12:01 AM UTC on December 1st, and continue to be until 11:59 PM UTC on December 7th. This is to reserve a character, not an application slot.
Applications will open at 12:01 AM UTC on the 8th, and remain open until 11:59 PM UTC on the 15th, or until all application slots have been filled. Once Activity Check ends, we will have an application slot number available on the application page. The IC & OOC intro logs will be posted two days later.
Questions? We have a FAQ that's chock full of good information! If they are test drive specific, we have a top level thread below that allows for OOC questions to be posted.
✦ The network is available to use! No matter where your character is, their compass arrived on their person. Please feel free to include a network post in your top-levels! Once opened, the compass will display instructions on use, such as using voice-commands to activate it. Usernames are your characters first name or their most common nickname.
✦ Below will be a header for OOC questions as well as a request for Fortuna if you risk having your fortune read in Kyst.
Current players who participate in the test drive by tagging new players will be eligible for a secondary blessing in December.
All set? Perfect! Welcome to Fellden.

AS THE MOON RISES.
You’ll find yourself just outside the Temple doors, which will be locked if you try to open them. A little rude, keeping you out after bringing you all this way. The thing is, you can hear a lot of commotion in the distance, and smoke rising from the center of a district; you may want to check that out. Where there’s smoke, there’s fire!

Except the smoke is not at all something to be concerned over. Instead, people are gathered near a large bonfire in the decorated city square, drinking and carousing, singing songs of celebration; Moon saviors have arrived! War winners! The residents of the city laugh and sing and dance in pairs throughout the square that's dusted with snow, grateful for those who have come to aid them. Their merriment doesn’t dwindle as the sun begins to set on the horizon, twin moons rising in its place.

When you (and other new arrivals) are finally noticed by the revelers, do not expect to be left alone! Crowns and laurels of fir and juniper will be deposited upon your heads, seasonal fare of food and drink placed into your hands, while live musicians play loud enough for the dead to hear. You’ll be invited to dance, to drinking games, and offered food and flowers and other items of value. Some may cry when they look into your face, thanking you for becoming their champions during this long and exhaustive war.

Hopefully you’re here to enjoy the festivities. Sneaking off is just fine, too, but don’t expect to be let go of quietly; the people of the Moon Temple are so happy to see you! Enjoy the celebration while it lasts long into the night. If you do manage to leave, a helpful citizen of the Temple will inform you of the nearby transport mirrors that will take you anywhere on the map, one of which they will provide to you.


THE SETTING STARS.
You'll find upon your arrival that the castle is not accepting visitors as they decorate the interior in preparation of the festive season that quickly approaches. Guards at the door will instead direct you to the center of the city where further preparations are being made.

Venturing there, you'll be greeted either by those who are decorating for the evening's party that will enlist you to help, or perhaps you're a late arrival and the celebration has already begun! Festivities are in full swing in the Court of Stars. Starfolk have begun their celebrations of the new arrivals and the ushering in the season of the Winter Festival. Once hesitant, guarded, the Stars citizens now welcome new arrivals with open arms, celebrating their appearance with a deep gratitude.

Large circles of dancers will pull you into the fray or pull you to dance one-on-one. Others will place bundles of cedar and juniper in your arms for decorating or perhaps learning to weave your own wreath to wear: some will even take pity, create it for you, and set the laurel upon the top of your head. You'll be invited to dance, drink, eat, and participate in the festivities through a snow dusted square. Even the soldiers will join, knocking shoulders and welcoming you to the Court of Stars.

Whether you choose to remain for the festivities or wander off, one thing is certain: you are more than welcome in your new home. If you do manage to leave, a helpful citizen of the Court will inform you of the nearby transport mirrors that will take you anywhere on the map, one of which they will provide to you.


MARKETS OF THE COAST.
The coastal city of Kyst is abuzz for the holidays, some calm finally beginning to settle in after the rocky past few months. Newcomers will be welcomed with smiling faces from merchants as they look to try to sell their pricy but beautiful wares. Tavern owners and barkeeps will beckon with the promise of warm food and delightful drinks, a place by the fire, and stories of holidays of old. The air is rife with music and the smell of delicious baked goods. Perhaps you'll hear or smell something you recognize from your home; as Fellden is the beginning of all worlds, it wouldn't be an impossible likelihood!

Those looking to help out might be coaxed to assist in decorating homes with laurels, garlands, berries, and other bright green, red, silver, and gold colors. Those who seem very eager to help might be recruited by shopkeepers to stand outside and try to get customers in to see their wares, to have a drink, or to rent a room. Anyone willing to do so even for a day will receive free food and drink for the duration of their assistance.

And for the auspicious, some may notice a person who has set up a mild little stall in the back of town, sipping eggnog as she offers fortunes. "Fortunes for the new year, my friend," she tells any who approach her. She offers only a small smile. "A laurel for a card. Only one."


BEYOND THE CITIES.
In the distance from Kyst, a large forest looms, the Gods Wood imposing even from this distance. Should you travel there, everyone you encounter will urge you to be respectful while within the forest. There, people can be found visiting intricately decorated shrines, prepared for the upcoming holiday, while people leave seasonal offerings in the bowls and plates within the shrines. You're free to leave the crown you were given at your faction celebration, or perhaps something else that you've been granted since your arrival is better suited for your offering. Be mindful of your actions though; those that show disrespect will be forcibly removed from the Gods Wood by the trees. Best foot forward!

If the forest is too intimidating, there appears to be a gathering at the nearby Lake Theta where the Festival of Aeons is taking place. You'll be drawn into the fold readily where people will inform you that it is a celebration of souls, both living and passed beyond the veil. You'll be taught how to make paper lanterns to be set into the sky when twilight falls, with further revelry coming after. Be prepared for a long night of celebration ahead of you as the dancing, music, and festivities last long into the night.


hobbitstho: (pic#8434028)

[personal profile] hobbitstho 2019-11-28 04:23 am (UTC)(link)
[He think he's not seeing it correctly at first-- he tries to make himself see the deer he wants to see, fails, and has to really look at it.

He doesn't immediately associate the sensation he feels with the creature itself. It looks fearful and strange-- why would he not feel fearful and strange, looking at it? Only when he sees the way others skirt it does he think that there is something inherent to the beast, some ghost of evil that hangs around it-- it is oppressive like the air in the mountain passes that lead to Mordor, though the fear is not exactly the same.

It is strange that the crowd parts for it, but does not flee from it-- is this also its design?

These are more questions he cannot answer. His sword is with him. He came carrying it. He lets the paper lantern fall from his hands and moves toward the creature, one hand wrapped around it, ready to draw the moment it proves itself as foul as it feels.]
takenalive: (Default)

[personal profile] takenalive 2019-11-28 04:42 am (UTC)(link)
[Alloran's tail is curled and the blade lies low, nearly touching the ground. It's not how warriors hold their tails, but more importantly it's not how Esplin would hold his tail, ever. What a strange feeling - emptiness. It's good, obviously, but also, what does he do when he isn't being forced? He keeps waiting for his body to be moved, and keeping his tail low is a building reminder that it won't be.]

<He really isn't here. What must I...>

[It's sort of a voice, it's easily mistaken as sound, but it doesn't have the sense of directionality, of source. Or accent, or pitch. Tone is there, sort of; he is at a loss.

His ear twitches as if shooing an insect, and one stalked eye turns to look towards the human approaching.]


<Ah. Is that a weapon? If you attack me, I would advise decisiveness.>
hobbitstho: (pic#8434024)

[personal profile] hobbitstho 2019-11-28 05:02 am (UTC)(link)
[This is not a comparison Boromir would ever have thought to make: The beast's voice is not unlike the voice of the Lady of the Wood. In his mind instead of in his ears, directionless and all-encompassing. It's the only basis he has for what he's experiencing. It is not a comfortable familiarity.]

I would not attack you otherwise.

[He does not draw yet. There are others still around them. He does not know who else in this crowd is armed. Were they alone in some empty place he might have attacked by now, but in this place any stray stroke could turn deadly to one he intends to protect.]

But even one who attacks decisively must not shed blood needlessly. What is your purpose in this place?

[...Is that an eye? Are those all eyes?]
takenalive: (Default)

[personal profile] takenalive 2019-11-28 05:19 am (UTC)(link)
[The aura changes, like the song seguing into a new one, something about weariness and a soldier remembering wandering lost across old battlefields. The emotion isn't forced or inflicted onto anyone, it's just easy to pick up on.]

<Good. Take my head or my neck or it won't matter. If you have to close in to do it, take my tail first, but you'll have to be fast. Ah, but if he isn't here I suppose I have no reason to die.>

[The stalk eye doesn't blink. He doesn't raise his tail. What does he do when not controlled? When he can finally talk to other people, what does he say?]

<I don't know. What is yours? If you are a warrior perhaps you are the sort I was once. 'Freedom is my only cause. Duty to the people, my only guide. The success of my warriors, my only glory. The destruction of my enemies, my most solemn vow.' Is that ritual worth following still?>
hobbitstho: (pic#8434026)

[personal profile] hobbitstho 2019-11-29 08:30 pm (UTC)(link)
[This emotion is as familiar as the one before, but-- nearer. Cutting closer to his heart. He resists its pull at him, but cannot deny it, cannot help but feel in it the mirror of his own weariness.

He has felt the invasion of thoughts that seem not his own before (take it to Minas Tirith you will be the doom of your people you could be remembered you could be revered you could rule over an era of peace like none in living memory you will doom them if you do not TAKE IT). This is not the same.

And the beast's words-- he has not heard them before, but their meaning he knows.

His hand shifts on his sword-hilt, suddenly uncertain.]


My duty to my people is my purpose here. As it was my purpose in my own country; as it has ever been my purpose.

[There's a defensiveness under the uncertainty.]
takenalive: (temp5)

[personal profile] takenalive 2019-11-29 09:10 pm (UTC)(link)
[Old grief and newer doubt. He keeps waiting for the comment on it, the so-young aging Yeerk to call him ancient and insane, for the world to be taken away as he's submerged in memory or a fantasy. It doesn't seem to be happening, but the thought that it won't feels so frail and false.

Is this what it means to be a host for so long? Humans after just a few years struggle to speak or to stand but he has seen them do it following some deep conviction. He can move - he makes himself do so now, he uses his hands to say I am me I am alone I am free and to be free on some backwater to be made to help aliens kill each other is better than remaining his slave, and if Boromir's looking then the translation handwave means that was perfectly comprehensible - but he doesn't have conviction.

Boromir gets a second stalk eye turned his way, and then the first one looks away as Alloran decides he's capable of a main-eye conversation and gives a quarter turn, which is more complicated with four legs than two. He can't turn his head or upper torso as far as a human's head, so main-eye contact means facing at least this general direction.]


<That was my purpose. It was expected that I had a duty to all people, but of course, that's a dream. Everyone who starts fighting for ideals narrows his cause to his own kind, to home and kin and the people right at his flanks.>